What We Do

Vcom3D, Inc., an Orlando-based, woman-owned small business,
provides immersive medical simulation and training systems based
on plug-and-play architectures with interoperable manikin, virtual
patient, and treatment modules.

Vcom3D’s commercially available products for trauma training
include its Immersive Modular PAtient Care Team Trainer
(IMPACTT™) Instructor Station. The IMPACTT™ Product line enables
learners to train in-person and/or join training sessions from remote
locations using their own PC or VR headset.

The Company offers developers the MedSim DevKit™ product, and
licenses medical simulations for Patient Monitor, Urinary Cath, Chest
tube, Ventilator, Triple IV Pump and hemorrhage leg. Vcom3D also
provides technical services for customization and integration with
third party medical simulation systems.

Vcom3D has recently integrated TacMed’s MATTi™ female trauma
manikin with Vcom3D’s Plug and Play architecture, along with
Vcom3D’s medical simulations that extend the manikin’s
capabilities.

Vcom3D has developed a Network Enabled Trainer for Combat
Casualty Care (NETC3) to train and assess critical decision making
Tactical Combat Casualty Care (TCCC). This system leverages
Augmented Reality (AR), instrumented medical treatment devices,
virtual patients, and a moving map to augment live training.

 

Mission & Vision

Vision

Vcom3D is committed to developing innovative technology and products that aid learning and improve performance. 

Mission

Vcom3D develops simulation technologies and training systems to fill gaps in medical learning.  Our immersive systems provide training environments for medical teams to improve decision making skills, patient treatment, and team performance.  We develop authentic content using research-based behavioral and physiological models, engage the learner in immersive VR and AR, and assess performance in realistic simulations.  Learning experiences are delivered on tablets, personal computers, virtual or augmented reality displays, and instrumented manikins and task trainers.

Approach & Focus

Vcom3D is committed to creating concepts and developing realistic training
capabilities that fill medical requirements with products that are
interoperable with other simulation systems. These capability trainers are
transportable and exportable at the Point of Need (PoN) and are cost
effective and easy to maintain and sustain with upgradable options. This
modularity provides ease of integration to any hardware that can support
virtual or physical learning.

Identify Training Gaps

Vcom3D is focused on filling gaps in medical team training, trauma intervention, and distributed multi-site training, while developing solutions to meet current and future challenges.  Another objective is to enable interoperability with other medical training systems.

Create Solutions

Vcom3D provides innovative distributed learning systems, virtual simulations of medical equipment, immersive virtual reality (VR) and augmented reality (AR) based solutions, as well as virtual patients, physiology, medical manikins and part task trainers in blended reality learning solutions to train and assess patient management. Our systems are modular in design with open architectures and standards.

MedSim Focus

Vcom3D develops authentic content using research-based behavioral and physiological models, engages the learner in immersive multi-modal patient care experiences, and assesses learner performance in realistic simulations. Our Open Architectures and Interoperability design approach enables the inclusion of simulated injuries and response to treatment with other training systems across the continuum of care.

Results Oriented

Vcom3D has been a leader in research, development, assessment, and transition of learning systems and technologies for the U.S. Military since 2001 and is continuing to expand our research and development portfolio.  

The Company is offering our innovative technologies to commercial markets and government training programs. Products include IMPACTT™ Team Training with options for remote training with VR headset such as Meta Quest, as well as PCs and Tablets. Learners may be geographically diverse or co-located. The Company also provides support services for customization and integration of our products with third-party products.

Leadership Team

Carol Wideman

Co-founder and CEO

Carol Wideman is a former K-12 and University educator, General Electric (GE) engineer, as well as a business leader at GE Simulation and Training Systems in Daytona Beach, Florida, and Science Applications International Corporation (SAIC) in Orlando, FL. Carol has testified before The U.S. House Science Committee, Subcommittee on Research, and briefed the NATO Task Group on Advanced Authoring Technologies as well as the Defense Science Board IED Task Force on Medical IT.

Jeff Parsons

Jeff Parsons

CFO

Jeff co-founded Redgate Communications with Ted Leonsis and raised $8M from the venture capital community. AOL later acquired the company for a stock transaction valued at $35M. Jeff also brings M&A experience from his tenure at Harris.

Ed Sims

Ed Sims, PhD

Co-founder and CTO

Ed is co-founder of Vcom3D. In his role as Chief Technology Officer, he directs a team of software developers, linguists, and educational technologists in the development of virtual human applications for education, training, and accessibility. He previously held positions as Chief Scientist and Technical Director at Lockheed Martin Information Systems Company. He has been awarded five patents in the area of real-time visual simulation.

Dan Silverglate

Dan Silverglate

Vice President, Systems Architecture & Development

Dan leads Vcom3D’s team of engineers, programmers, and artists to develop interactive training simulations driven by models of human physiology, behavior, and cognition. He is the chief architect for Vcom3D’s medical simulation architectures that support a range of training applications, from modular manikins, to virtual instruction, simulated virtual patients, part-task trainers, networking, command and control, and learner assessment. Dan leads the development of Vcom3D’s IMPACTT™ team trainer product-line which enable learners to train in-person and/or join training sessions from remote locations using their own PC. He holds a Bachelor of Science degree in Computer Science from the University of Central Florida where he graduated Magna Cum Laude, and a Bachelor of Arts degree from the University of Florida, where he graduated with High Honors.

Our Funded Research

Vcom3D provides medical simulation and training research, solutions, and products to premier healthcare organizations in the US government, state government, and educational sectors. These organizations lead the nation in closing training gaps and improving patient outcomes.

  • U.S. Army Futures Command Army Applications Laboratory (AAL)
  • U.S. Army Combat Capabilities Development Command (CCDC SC)
  • U.S. Army Medical Research Acquisition Activity (USAMRAA)
  • U.S. Army Medical Research and Development Command (USAMRDC)
  • Congressionally Directed Medical Research Programs (CDMRP)

Our Partners

Vcom3D partners with organizations who consistently display best in class performance in their fields. From global corporations to cutting edge educational institutions, our partners help us push the envelope and enhance our leading edge technology, software and products, so that we can provide our clients the best solutions. Below are a few of the organizations with whom we’ve partnered.

  • TacMed Solutions
  • Applied Research Associates (ARA)
  • Advanced Computer Learning Company (ACLC)
  • University of Washington, CREST

No Open Positions but Check Back!

To apply for an open position, send an email to MedSim@Vcom3D.com, with the position name as the subject line. Include your contact information and attach or provide a link to your resume.

Get Details

Want to learn more about our products and solutions?

Contact Us